Phase Knights (Praesentia)



Member Weapon Ra DM FE AP Notes Points
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20
Phase Knight Gauss Carbine 4" / 20" 3 0 0 20

Notes

Aerial: Units with this trait hover in the air while moving, and can clear any obstacles up to the height of the aerial figure. These troops land after they move and will incur any benefits or penalties the terrain may provide.
Elusive: Once per turn, when an elusive unit is fired upon, they may fall back 4” before shooting is resolved. Measure range and calculate terrain benefits from their new location. If Line of Sight is lost, the shooting unit is free to select another target.
Jet Packs: This unit is equipped with some form of device that allows far greater movement than regular infantry. Adding this trait allows the unit to use the “Jet Packs” advanced rule.

Total Points: 120

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