Member Weapon Ra DM FE AP Notes Points
M/Sgt Sam SMG 5" / 10" 2 0 0 +1 to close assaults 11
Sgt G Shotgun 5" / 10" 2 2 0 +1 to close assaults 13
Cpl S Assault Rifle 5" / 25" 2 0 0 13
CWO ST Assault Carbine 5" / 20" 2 0 0 12

Notes

Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
HQ: This trait may only be applied to a single figure. Once per turn, any one unit may reroll a failed Command Response test.
Self Repairing: Units with this trait have been infused with tiny nano medics. During a Recover Wounded action, these troops can make a recovery roll as if an aid team was present, without the need to form such teams.

Total Points: 49

Back to Top