RPG Team (Insurgents)
|Member||Weapon||Ra||DM||FE||AP||Notes||Points||Leader||3" / 0"||0||2||Loader (carries reloads for RPG)||Assault Rifle||3" / 15"||2||0||0||3||Spotter||Assault Rifle||3" / 15"||2||0||0||3|
Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.
Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 8