Missle Launcher Team (Both)


Capture3


Weapon Ra DM FE AP Misc Points
Assault Rifle 4" / " 2 0 0
Missile Launcher 4"/20" 2 1 3 Can fire HE (Blast 3, 0 AP) or AP (Blast 0, 3 AP) 16

Notes

Dependant: When led by officer this squad will automatically pass one of it's command response dice. If not it automatically fails on one of it's command response dice.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.

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