AI Controlled: This vehicle has an artificial intelligence (AI) running it and so has no crew. These AI systems are most commonly installed in heavy tanks and walkers, but can exist in any vehicle.
An AI Vehicle is completely immune to any morale effects and when it is “damaged” it can re-roll one of the dice of its Quality Test to recover from damage. An AI Controlled vehicle can only be of Steady Resolve.
Also, an AI controlled vehicle has zero crew and can fire weapons as if it has an number of crew equal to its total number of weapons.
Energy screen: Vehicles with this trait roll 1d6 for every hit they suffer. On a result of 5+ the hit is negated.
Linked Weapons: Sometimes two are better than one! This could be two machine guns welded together or dual chain guns linked with sophisticated targeting equipment.
When picking this trait, choose one of the weapons on this vehicle, when firing this weapon roll 2D6 and pick the highest result (as you would for infantry).
This trait can be taken multiple times, each time it applies to a different weapon.
Under-Powered: The vehicle suffers a -4" penalty to Cautious and Standard movement rates.
Total Points: 52