Troopers (MercCorp)



Member Weapon Ra DM FE AP Notes Points
Chain Gun Chain Gun - Light 4" / 16" 2 5 0 30
Axe Assault Carbine 4" / 16" 2 0 0 Experienced Leader 21
Assault Carbine 4" / 16" 2 0 0 14
Assault Carbine 4" / 16" 2 0 0 14
Assault Carbine 4" / 16" 2 0 0 14
High Tech Rifle 4" / 24" 2 0 0 15
High Tech Rifle 4" / 24" 2 0 0 15
High Tech Rifle 4" / 24" 2 0 0 15

Notes

Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.

Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.

Total Points: 138

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