Quick Reference
Here you can find all the tables used in the basic rules in one place, simplified where possible.
Unit Actions
| Engage the Enemy |
Infantry Move & Close Assault or Shoot. Vehicles Move at Cautious speeds & Shoot. |
|---|
| OPEN FIRE |
Infantry & Vehicles shoot with +2 Fire Effect bonus but may not move. |
|---|
| Move Out |
Infantry Rush, Vehicles Move at Standard speeds, neither may Shoot. |
|---|
| Command (Advanced) |
Infantry can take two of the following: Demolition, call for Indirect Artillery Fire, Recover Wounded, Scout or Shoot. |
|---|
Movement
| Type | Move/Cautious Speed | Run/Standard Speed |
|---|
| Infantry |
6" |
12" |
|---|
| Fly |
14" |
20" |
|---|
| Hover |
10" |
16" |
|---|
| Tracked |
12" |
18" |
|---|
| Walk |
6" |
12" |
|---|
| Wheeled |
18" |
24" |
|---|
Quality Benefits
| | Rabble | Conscript | Regular | Elite |
|---|
| Fire Effect |
0 |
0 |
+1 |
+2 |
|---|
| Base Range/Coherency |
2" |
3" |
4" |
5" |
|---|
| Quality Tests |
5+ |
4+ |
3+ |
2+ |
|---|
| Pinning |
10 |
12 |
14 |
16 |
|---|
| Fire Priority |
1 |
2 |
3 |
4 |
|---|
Resolve Table
| | Reluctant | Uncertain | Steady | Determined |
|---|
| Infantry |
1 squad member killed |
25% of original size |
50% of original size |
75% of original size |
|---|
| Vehicle |
1 Hit |
2 Hits |
3 Hits |
4 hits |
|---|
Fire Effect Modifiers
| Target at Base Range |
+2 |
Target Non-Combatant |
+2 |
|---|
| Target at Medium Range |
-2 |
Target Rabble in Open Terrain* |
+1 |
|---|
| Target at Long Range |
-4 |
Target is Concealed Sniper* |
-2 |
|---|
| Target Under Fire or Pinned* |
-1 |
Shooter Every 3 Riflemen* |
+1 |
|---|
| Target Bunched Up** |
+2 |
Shooter Under Fire or Broken* |
-2 |
|---|
Determine Damage
| Target in Open Ground |
One hit per 3 Fire Effect points |
|---|
| Target in Partial Cover |
One hit per 4 Fire Effect points |
|---|
| Target In Heavy Cover |
One hit per 5 Fire Effect points |
|---|
Close Assault Modifiers
| Charging |
+1 |
Outnumber Enemy |
+1 per extra figure |
|---|
| Better Armour |
+1 |
Higher Troop Quality |
+2 per level |
|---|
Close Assault Kill Table
| Player Won | Draw | Player Lost |
|---|
| Enemy Killed on 3+ |
Enemy Killed on 4+ |
Enemy Killed on 5+ |