Member | Weapon | Ra | DM | FE | AP | Notes | Points | Sniper | High Tech Rifle (linked) | 5" / 30" | 2 | 0 | 0 | Act as double troops for fire effect (Vehicle/Power Armour only) | 37 | Spotter | Shotgun | 5" / 10" | 2 | 2 | 0 | +1 to close assaults | 28 |
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Notes
Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Fanatic: These units never need to Check Resolve, but they must have a Resolve of “Steady”
Fearless: Ignores any Morale Tests caused by Terrifying units or psionic Terror.
Night Vision: May fire normally to specified range
Terrifying: Squads with this trait will strike fear in the hearts of any unit nearby. An enemy unit which activates within 8” of a terrifying squad must make an immediate Morale Test.
Total Points: 65