Special Assault Recon Team, Aerospaceborne (SPARTA) (United States of Earth Marine Corps (USE MaCs) )
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Team Leader | SMG | 5" / 10" | 2 | 0 | 0 | +1 to close assaults | 106 | Medical Specialist | Shotgun | 5" / 10" | 2 | 2 | 0 | +1 to close assaults | 112 | Heavy Weapons Specialist | Heavy MG | 5" / 40" | 4 | 2 | 0 | 168 | Small Arms Specialist | Assault Rifle (linked) | 5" / 25" | 2 | 0 | 0 | Act as double troops for fire effect (Vehicle/Power Armour only) | 123 | Demolitions Specialist | Assault Rifle (linked) | 5" / 25" | 2 | 0 | 0 | Act as double troops for fire effect (Vehicle/Power Armour only) | 123 | Scout | Assault Rifle (linked) | 5" / 25" | 2 | 0 | 0 | Act as double troops for fire effect (Vehicle/Power Armour only) | 123 |
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Notes
Assault Troops: +2 to all Close Assaults.
Brave: This unit automatically succeeds on one of their dice when testing morale. Roll one less die than required and add one success to the result.
Drop Troop: This unit has special training and equipment that allow it to be deployed after a battle has started. Adding this trait to a unit allows it to use the Drop Troops advanced rule.
Fearless: Ignores any Morale Tests caused by Terrifying units or psionic Terror.
Grizzled: Squads with this trait Check Resolve at one level higher than their Quality level.
Gung Ho: May ignore "under fire" any turn they close assault
Terrifying: Squads with this trait will strike fear in the hearts of any unit nearby. An enemy unit which activates within 8” of a terrifying squad must make an immediate Morale Test.
Total Points: 755