Ancients (Praesentia)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Ancient | Gauss Carbine | 5" / 25" | 3 | 0 | 0 | 31 | Ancient | Gauss Carbine | 5" / 25" | 3 | 0 | 0 | 31 |
---|
Notes
Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Brave: This unit automatically succeeds on one of their dice when testing morale. Roll one less die than required and add one success to the result.
Fast: +2" base movement rate.
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Shock Troops: Shock Troops add +1 to all Close Assaults.
Tough: Squads that are Tough gain a +1 bonus to their Armour Rating.
Total Points: 62