Ancients (Praesentia)



Member Weapon Ra DM FE AP Notes Points
Ancient Gauss Carbine 5" / 25" 3 0 0 31
Ancient Gauss Carbine 5" / 25" 3 0 0 31

Notes

Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Brave: This unit automatically succeeds on one of their dice when testing morale. Roll one less die than required and add one success to the result.
Fast: +2" base movement rate.
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Shock Troops: Shock Troops add +1 to all Close Assaults.
Tough: Squads that are Tough gain a +1 bonus to their Armour Rating.

Total Points: 62

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