Member Weapon Ra DM FE AP Notes Points
Maj Z (Force XO) Assault Rifle 5" / 25" 2 0 0 9
Sgt S (Marksman) Assault Rifle 5" / 25" 2 0 0 9
Sgt O Assault Rifle 5" / 25" 2 0 0 9
Sgt W (Dog Handler) Assault Carbine 5" / 20" 2 0 0 8
Charlie (dog) None 5" / 0" 0 0 0 6

Notes

Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.

Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Stealth: A unit with this ability always succeeds when it goes into hiding (see Hidden Movement). There is no die roll required.

Total Points: 41

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