Type C Infantry Squad (USE Colonial Service)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Squad Leader | Grenade Launcher | 4" / 8" | 2 | 0 | 1 | +1D6 Fire Effect | 20 | Small Arms Specialist | Assault Rifle | 4" / 20" | 2 | 0 | 0 | 16 | Rifleman | Assault Rifle | 4" / 20" | 2 | 0 | 0 | 16 | Rifleman | Assault Rifle | 4" / 20" | 2 | 0 | 0 | 16 | Transportation Specialist | SMG | 4" / 8" | 2 | 0 | 0 | +1 to close assaults | 15 | SAW Gunner | SAW | 4" / 24" | 2 | 2 | 0 | 20 | LMG Gunner | General Purpose MG | 4" / 28" | 3 | 3 | 0 | 25 | Tank Buster | 4" / 0" | 0 | 13 |
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Notes
Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Mechanized: An infantry unit with this trait is partnered with a transport vehicle at the start of the
game. When the infantry unit is activated, the designated vehicle may ALSO be activated at the same time if it is currently within 12” of the infantry squad. Either unit must perform all of its actions first before the second unit is activated.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 141