Command Unit (Machines)
Weapon | Ra | DM | FE | AP | Misc | Points | High Tech Rifle | 4" / 24" | 2 | 0 | 0 | 92 |
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Notes
Droids (self-preserving): Not subject to normal psychology. Do not take morale checks. May never be Elite. Gain the Save against wounds on draws. Die instead of being wounded.
Hero: This trait may only be taken by a Character or Psionic. Heroes always Shoot individually, even when attached to another unit. When firing at close range, they may choose the target figure. They are also Fearless, Shock Troops. Non-heroes suffer a -2 penalty to Fire Effect when firing at a Hero.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Self Repairing: Units with this trait have been infused with tiny nano medics. During a Recover Wounded action, these troops can make a recovery roll as if an aid team was present, without the need to form such teams.
Tough: Squads that are Tough gain a +1 bonus to their Armour Rating.
Total Points: 92