Missle Launcher Team (Both)
Weapon | Ra | DM | FE | AP | Misc | Points | Assault Rifle | 4" / " | 2 | 0 | 0 | Missile Launcher | 4"/20" | 2 | 1 | 3 | Can fire HE (Blast 3, 0 AP) or AP (Blast 0, 3 AP) | 16 |
---|
Notes
Dependant: When led by officer this squad will automatically pass one of it's command response dice. If not it automatically fails on one of it's command response dice.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.