Monstrosities (Aetryxha Reach)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Leader | SMG | 4" / 8" | 2 | 0 | 0 | Regular Leader, +1 to close assaults | 15 | Monster | SMG | 4" / 8" | 2 | 0 | 0 | +1 to close assaults | 15 | Flamer | Flamethrower | 4" / 4" | 2 | 0 | 2 | +1D6 to fire effect, +1 to close assaults | 21 | Monster | SMG | 4" / 8" | 2 | 0 | 0 | +1 to close assaults | 15 |
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Notes
Huge: Huge units can be squads, Characters or Psionics and may be equipped with heavy weapons and fire them while moving, but suffer a -2 penalty to fire effect.
In close assault, a huge model rolls 4 kill rolls. If the opposing unit fails to destroy the huge model, it must fall back, even if it won the assault.
Furthermore, while being shot at by any weapons without an AP score, a huge model must receive at least two hits in the same volley of fire to be wounded.
Huge models do not receive any benefits of cover.
Relentless: Troops that are Relentless ignore the effects of being Under Fire or Pinned. They never benefit from any form of cover, and will leave any casualties behind without giving it a second thought.
Total Points: 66