Brotherhood troopers 2 (Brotherhood of the pamphlet )
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Squad leader | Laser Rifle | 4" / 28" | 2 | 0 | 0 | Experienced Leader, One Personality | 17 | Trooper 1 | Laser Rifle | 4" / 28" | 2 | 0 | 0 | 10 | Trooper 2 | Laser Rifle | 4" / 28" | 2 | 0 | 0 | 10 | Trooper 3 | Laser Rifle | 4" / 28" | 2 | 0 | 0 | 10 | Trooper 4 | Laser Rifle | 4" / 28" | 2 | 0 | 0 | 10 | Trooper 5 | Flamethrower | 4" / 4" | 2 | 0 | 2 | +1D6 to fire effect, +1 to close assaults | 13 |
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Notes
Fanatic: These units never need to Check Resolve, but they must have a Resolve of “Steady”
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.
Unstable Technology: These troops make use of weapons and equipment that may be powerful or advanced, but have also not been thoroughly tested. They may be prototypes or something jerry rigged but whatever the case there is a chance something will go wrong!
Every time a unit with this trait rolls a 1 on a fire effect dice it takes a hit with a damage equal to the standard weapon. Resolve this hit in the usual fashion.
NOTE: if a squad rolls 2 1's on their fire effect dice they receive 2 hits.
Total Points: 70