Weapon Ra DM FE AP Misc Points
SMG 2" / 4" 2 0 0 +1 to close assaults 9

Notes

Obvious Target: Can always be chosen as a target, cannot hide.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Shock Troops: Shock Troops add +1 to all Close Assaults.
Unstable Technology: These troops make use of weapons and equipment that may be powerful or advanced, but have also not been thoroughly tested. They may be prototypes or something jerry rigged but whatever the case there is a chance something will go wrong!

Every time a unit with this trait rolls a 1 on a fire effect dice it takes a hit with a damage equal to the standard weapon. Resolve this hit in the usual fashion.

NOTE: if a squad rolls 2 1's on their fire effect dice they receive 2 hits.

Total Points: 9

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