Nut Hunters (Road Warriors + Bandits)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Flamethower | Flamethrower | 3" / 3" | 2 | 0 | 2 | +1D6 to fire effect, +1 to close assaults | 9 | Hunter | Missile Launcher | 3" / 24" | 2 | 1 | 3 | Can fire HE (Blast 3, 0 AP) or AP (Blast 0, 3 AP) | 19 | Clown | SMG | 3" / 6" | 2 | 0 | 0 | +1 to close assaults | 5 | Cart | Low-Tech Rifle | 3" / 15" | 1 | 0 | 0 | 5 |
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Notes
Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.
Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 38