Prospects (Mercurian Pirates)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Leader | Pistol | 2" / 2" | 1 | 0 | 0 | Experienced Leader, +1 to close assaults | 3 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 | Prospect | Pistol | 2" / 2" | 1 | 0 | 0 | +1 to close assaults | 1 |
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Notes
Aggressive: When an aggressive unit marked as Under Fire is activated, if it chooses to move it must be towards the enemy. Any Command Response limitations are ignored.
Dependant: When led by officer this squad will automatically pass one of it's command response dice. If not it automatically fails on one of it's command response dice.
Shock Troops: Shock Troops add +1 to all Close Assaults.
Total Points: 11