Sangheili Ultra (Covenant/Banished)


sangheili ultra


Weapon Ra DM FE AP Misc Points
Plasma Rifle 5" / 25" 2 1 1 93

Notes

Assault Troops: +2 to all Close Assaults.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Save: Squads with this trait roll 1d6 for every hit they suffer. On a result of 5+ the hit is negated.

NOTE: Power Armour Troopers can only make one save in close combat.
Swift: These units add +4” to their base movement rate.

Total Points: 93

Back to Top