Thel 'Vadam (Covenant/Banished)
Weapon | Ra | DM | FE | AP | Misc | Points | High Tech Rifle | 5" / 30" | 2 | 0 | 0 | 253 |
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Notes
Adaptive Camouflage: This unit is equipped with an outfit (or armour) that disrupts the appearance of the unit. If the unit moved this turn and is fired at then resolve the shooting as if the unit is one range band further away.
If the unit did not move, it cannot be shot at beyond long range.
Assault Troops: +2 to all Close Assaults.
Legend: This trait may only be applied to a single figure. Legends have both Hero and Villain traits. Legends always count as rolling a 6 for Close Assaults and Shooting.
Resilient (3): Gain 3 wounds, each "wound" looses one point, each "kill" looses two
Save: Squads with this trait roll 1d6 for every hit they suffer. On a result of 5+ the hit is negated.
NOTE: Power Armour Troopers can only make one save in close combat.
Shock Troops: Shock Troops add +1 to all Close Assaults.
Total Points: 253