Scout Team
Member | Weapon | Ra | DM | FE | AP | Notes | Points | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 | SMG | 4" / 8" | 2 | 0 | 0 | Leader, +1 to close assaults | 5 |
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Notes
Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.
Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Total Points: 40