Broadsword Mercs Mech Squad (Third Imperium)


kunrong yap


Member Weapon Ra DM FE AP Notes Points
Squad Leader Gauss Rifle 4" / 24" 3 0 0 Experienced Leader 14
ATV driver Gauss Rifle 4" / 24" 3 0 0 10
Fusion Gunner Plasma Rifle 4" / 20" 2 1 1 13
Fireteam Leader Gauss Rifle 4" / 24" 3 0 0 Regular Leader 10
Trooper Gauss Rifle 4" / 24" 3 0 0 10
Trooper Gauss Rifle 4" / 24" 3 0 0 10
Cook Gauss Rifle 4" / 24" 3 0 0 10
Medic Gauss Rifle 4" / 24" 3 0 0 10

Notes

Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.

Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.
Mechanized: An infantry unit with this trait is partnered with a transport vehicle at the start of the
game. When the infantry unit is activated, the designated vehicle may ALSO be activated at the same time if it is currently within 12” of the infantry squad. Either unit must perform all of its actions first before the second unit is activated.
Night Vision: May fire normally to specified range

Total Points: 87

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