Red Berets (eM-4 Troopers)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Sgt Radclif | SMG | 5" / 10" | 2 | 0 | 0 | +1 to close assaults | 29 | Cpl Robson | Gauss Rifle | 5" / 30" | 3 | 0 | 0 | 39 | Pvt Rawliegh | 5" / 0" | 0 | 26 | Pvt Ramone | 5" / 0" | 0 | 26 | Pvt Robbins | Gauss Rifle | 5" / 30" | 3 | 0 | 0 | 39 | Pvt Rainey | Gauss Rifle | 5" / 30" | 3 | 0 | 0 | 39 |
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Notes
Agile: Agile units ignore movement penalties when crossing Difficult Terrain.
Assault Troops: +2 to all Close Assaults.
Brave: This unit automatically succeeds on one of their dice when testing morale. Roll one less die than required and add one success to the result.
Fearless: Ignores any Morale Tests caused by Terrifying units or psionic Terror.
Stealth: A unit with this ability always succeeds when it goes into hiding (see Hidden Movement). There is no die roll required.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 198