Elite Elites (Covenant)



Member Weapon Ra DM FE AP Notes Points
Major Plasma Rifle 5" / 25" 2 1 1 Veteran Leader 96
Minor Plasma Rifle 5" / 25" 2 1 1 59
Minor Plasma Rifle 5" / 25" 2 1 1 59
Minor Plasma Rifle 5" / 25" 2 1 1 59
Minor Plasma Rifle 5" / 25" 2 1 1 59
Minor Beam Rifle 5" / 35" 2 0 1 64

Notes

Assault Troops: +2 to all Close Assaults.
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.
Resilient (2): Gain 2 wounds, each "wound" looses one point, each "kill" looses two
Save: Squads with this trait roll 1d6 for every hit they suffer. On a result of 5+ the hit is negated.

NOTE: Power Armour Troopers can only make one save in close combat.

Total Points: 396

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