Carpathian Resistance (Carpathia)
Member | Weapon | Ra | DM | FE | AP | Notes | Points | Squad Leader | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Experienced Leader | 15 | Soldier | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Experienced Leader | 15 | Soldier | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Regular Leader | 9 | Soldier | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Regular Leader | 9 | Soldier | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Regular Leader | 9 | Soldier | SAW | 3" / 18" | 2 | 2 | 0 | Experienced Leader | 20 |
---|
Notes
Elusive: Once per turn, when an elusive unit is fired upon, they may fall back 4” before shooting is resolved. Measure range and calculate terrain benefits from their new location. If Line of Sight is lost, the shooting unit is free to select another target.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 77