Test Troops (Carpathia)
| Member | Weapon | Ra | DM | FE | AP | Notes | Points | Leader | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Experienced Leader | 14 | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Leader | 7 | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Leader | 7 | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Leader | 7 | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Leader | 7 | Assault Rifle | 3" / 15" | 2 | 0 | 0 | Leader | 7 | Grenade Launcher | 3" / 6" | 2 | 0 | 1 | Leader, +1D6 Fire Effect | 12 |
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Notes
Elusive: Once per turn, when an elusive unit is fired upon, they may fall back 4” before shooting is resolved. Measure range and calculate terrain benefits from their new location. If Line of Sight is lost, the shooting unit is free to select another target.
Hardened: These troops ignore being Under Fire until they suffer their first casualty, and may always leave wounded behind.
Tank Hunter: Squads with this trait are equipped with special explosives used to deal with enemy armoured vehicles. They gain +1 to their Nerves Check and a +2 mod when Close Assaulting vehicles.
Total Points: 61
