Imperial Guard (Imperial)



Member Weapon Ra DM FE AP Notes Points
Pistol 4" / 4" 1 0 0 Experienced Leader, +1 to close assaults 10
Laser Rifle 4" / 28" 2 0 0 Leader 7
Laser Rifle 4" / 28" 2 0 0 Leader 7
Laser Rifle 4" / 28" 2 0 0 Leader 7
Laser Rifle 4" / 28" 2 0 0 Leader 7
Laser Rifle 4" / 28" 2 0 0 Leader 7
Laser Rifle 4" / 28" 2 0 0 Leader 7

Notes

Dependant: When led by officer this squad will automatically pass one of it's command response dice. If not it automatically fails on one of it's command response dice.
Fire Team: This unit can be split into two independent squads that act separately of each other but must still stay within close proximity of their partner fireteam.

Adding this trait to a unit allows it to use the “Fire Teams” advanced rule.

Total Points: 52

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